One of the best games this jam. It was a blast playing through it. I found it quite easy, but the presentation is good and it all feels nice and fast-paced to play, so I got into the 'gaming zone' where I didn't really care if I had to use my brain or not. Just swooshing between puzzles, pressing buttons to make bunnies go go go. I'm grateful for the fast-forward feature.
Still, it might have been nice to have some more difficult post-game puzzles. As it is, I can't really tell if the concept has a potential for difficult puzzles. Maybe adding things like switches that the bunny can trigger, moving parts, a second bunny that the bunny can collide with would do it? Something to make the game state more complicated than just the bunny's current position and direction. In any case, at ~30 minutes play time, it doesn't overstay it's welcome while still being a satisfying chunk of game with an impressive amount of mechanics and assets for its length.
Clear time for my first run: