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Thank you! The art took up over half the development time so I'm glad you liked it but that left me very little time for anything else. I considered adding a timer but didn't get to doing it.  I like your suggestion of taking a hit to health if it runs out since it'd help balance it with energy. I never once thought of making an indicator to help you discern which are fake though. Honestly, my intention was to make the game 100% luck based. But I do like your idea and that was brought up by somebody else as well.