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Hello! thanks for the report ill fix this right now sorry for that!

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Sorry for taking so long i had an update half done so i had to finish it in order to re package the game.  In my device Samsung galaxy a51 is working fine and i doublechecked the file PELEA is in the build

I updated the game and it ran fine for about 10 minutes and then promptly crashed when I entered a fight with the slime near the cemetery, which is weird considering I'm using a Samsung A52 which isn't that different from the A51. I have no idea as to what exactly happened because the game just turned off without warning.

i wish i knew more about android programing and  how to optimize the game in my case it runs fine but when entering battle frames drop significantly i am really sorry  i dont know how to fix this issue.

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No worries, evetryone starts somewhere and you already know how to do much more than I do :v. But I've turned off battle animations and the game seems to be running a lot more stable, at least on Android, although I did encounter this when I tried to go up near the Northern Wendigo's seal but it didn't happen when I tried recreating what I did, could it be a soundtrack missing from the files?

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It seems that the issue is that the audio files are too long and that causes a lot of performance issues for android. I  can tell you that Night.ogg is on the game files so ill try to cut to 40 seconds all the audio files for android and well see how that works.

Hello sorry for the late reply! I uploaded a new upate wich reduces all file size and lenght for android in hopes you gont get the could not find .ogg