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(1 edit) (+1)

Hey! I played your entry!

First thing first, I have to mention the writing! It felt very... victorian, but in a way we don't see much of today. For instance, even in the true ending, I didn't find the romance "healthy" but... that wasn't the point of the game?? It just felt desperately romantic, like the type of romance we see in books which are centuries-old and I liked that! Also, I really appreciate the poetic writing style. The way the story tried to make the "starting a new route" over make sense was very pleasing too. Just a note: it's impossible (as far as I know at least) to reach the other endings once the "true" route is unlocked. Hopefully for me, I had saved before obtaining the true ending, but perhaps it's a thing to consider?

The art was great: I loved both the CG and the sprite work, and GOODNESS, the backgrounds were very good! The colour palette was overall very pleasing and, even so, I really appreciated the textbox that accompanied it, it was fitting!

This was a very good first VN (and even if it weren't the first, it would have still been very good, haha), and you can be proud of it! I had a lot of fun trying to reach all the endings!

EDIT: Oh, a little bug, the variation of the kissing CG (with blood) doesn't appear in the gallery!

(+1)

Thank you for giving Duskbound a try! I'm really happy you liked the writing and art ^_^ I definitely tried to go for a victorian/gothic feel to the story so I'm glad it landed!

And thanks for letting me know about the issues! I've updated the game to unlock the CG variation properly and I've added a choice if you restart after reaching the final ending for whether you'd like to see it again or return to the earlier loop.