Nice concept! The puzzles were entertaining, and the difficulty felt very reasonable to me. Oh, and thanks for the special thanks!
Being the text nerd in the room, one thing I'd have loved to see explored in this game would have been animations when you press enter. For example, quickly lower the opacity of all glyphs around the start point, then start raising the opacity of the glyphs that are adjacently "traversable" and show the path being traversed, replacing the glyphs in the path with asterisks, or "eating" glyphs and making them disappear or something similar. I think having the result animated and shown explicitly would make beating the levels more rewarding. Or to visualize failures, too.
Ok, sorry for the tangent, couldn't help myself, haha. Nice to see you participating again, keep it up!