Are any performance improvements going to happen soon because I'm on mobile and even after boosting my game it crashes quite a bit though my phone isn't really the best so it might be my phone.
We're actually completely remaking the game in the Godot engine. RPGMaker sadly has too many limitations and they showed the most, as you experimented, on Mobile.
Good to hear and thanks for caring about the mobile part of your community most creators ive seen don't care about us as much as the other parts of their communities on windows mac and such.
@Meinos Speaking: Well, on top of Android being literally one third of the downloads we get for the original JPDE, I feel like mobile devices have a lot of untapped potential and audiences.