Wow, nice 3D! The light from the player is really smooth. The map is very intricate too, I got a bit dizzy rotating around the inverted pyramid sections, lol. The verticality kicked my butt, those enemies are way more nimble than I am. I managed to beat the first guy after a few tries and it made me feel a bit evil waiting in the shadows for him to pass by, which I really liked.
The second guy however loved to sit on the pyramids so my strategy was to rush the sides to cut him off before he nimbled his way out of reach. However I always ran in to a crash when he would get vision of me :(
I like the reversed cat and mouse gameplay but I kinda wish I didn't get filtered by the jumping. I could see the gameplay benefitting from a much flatter z-axis play area.