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what if the sprite sheet has variable frames ? It have variable sizes ? Does this only work for rmmz character assets ?

Hi there!

The sprite sheet (the image file) can be any size. But all sprite sheets that will be used on the generator must have that same size. In other words, if you have a face piece that is 144x144 and another one that is 160x160, although they can appear on the generator scene, their position can be messed up. The solution would be to raise the size of the 144x144 image to 160x160 or otherwise.

About the frames,  I did not test with more than 3 frames yet. So it must follow the default RPG Maker pattern for now. Although it is already compatible with diagonal characters, I still need to make it compatible with more frames in a future update(See the second post on this thread)