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Thank you for the kind words! Yes, there is a restart state that is supposed to be triggered when you fall off the ship. I think it's simply we forgot to drag the player object into the fall state script. Had a few bugs last minute and needed to replace the player rig and that's probably why it broke. Oh well! I'd like to fix that and turn on a bunch of features that we had in the game but not enough time to properly implement or test. Thanks for playing!