I'd love to fix it. I need to ask you for a logfile, so I can get a few info (your headset, VR system and few other things). If you could send me a log file (output <date-time>.log from _logs subfolder) to contact@voidroom.com.
It is possible now to adjust playarea although there is no interface exposed to do that - it will be added. I will also add forcing VR system to show bounds when in playarea options, so it is easier to tell if playarea is properly aligned. Right now you would have to force VR system to show bounds manually (not that convenient).
Both open vr (SteamVR) and oculus vr (Oculus) have point 0,0,0 in the middle of playarea and I only read size of it. This way, if there was something wrong, it would stick out of the playarea on both sides. Unless of course something has changed and the centre may be now offset (for oculus mobile vr (eg. Quest) it is possible). I had a few cases when it turned out that the in-game area was stretched beyond but I haven't received the log files :( or it turned out that the vr system required calibration.