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Hi,

First off - this was an amazing experience (apart from the wire getting tangled up - I'm seriously considering getting a Quest just to experience this game better). This was a very fun experience and forcing me to crawl on the floor to avoid getting shot was pure genius.

However I did encounter a similar issue as the OP - 

I'm on Oculus Rift CV1 , the size of the play space is correct but misaligned with my guardian border (causing me to "bump" into objects when I reach the limit of my play space.

I sent a mail with the log files and would appreciate if you could tell me how to align the play space to my guardian system.

Thanks!

I will be checking if Oculus may have the play area not centred and how to get info about that (for sure Quest does so and it is handled, but not for PC, OpenVR/SteamVR is centred). And besides that, I plan to add more control on playarea. Moving it around, rotating, changing size. It should be available in the next build, hopefully.

Thank you for contacting and the logs :)