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Took me a while to realized that I was suppose to stand on the evelated surface and I can grab the rudder and speed control in a distance using the ray. I was running back and forth grabbing them directly and thought that the game was too hard.

The sight is pretty much 80% obstructed by the ship itself, which make navigating around very challenging. If there's something like a telescope gadget or a minimap, that would be very helpful.

Oh yeah, the restart button not working.

The baby model.... is creepy and uncanny.

Really enjoyed the game! Game over when there's only a target left. I think the babies rolling around the ground hit some of the target unintentionally, did you set the friction to 0 for their physics material?

Actually we had a bigger VRIK rig for the penguin that fit the ship perfectly, but around the last hour none of the speech bubbles were interacting with the player so I put just the basic XR Controller in there. Justin quickly figured out how to get it to work, but he put in the OLD rig with the tiny unscaled penguin. Not enough time to build out the game again before the deadline so... that's what we got! As for the restart yeah, a bunch of things broke the last day and github threw a fat wrench into our project sucking up precious hours on the last day. There are a bunch of extra stuff that's in the game too that never got turned on because we didn't get to test them. I think we'll update the game a little later after the jam with the fixes :) Thanks for playing!