Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Unfortunately, it doesn't look like I will have time to finish this before the deadline.  I did end up creating another prototype from the perspective of the escapee rather than the pursuant. I drastically underestimated the time I was going to have to work on this over the past few weeks and perhaps didn't prioritize the time I did have as effectively. In retrospect, I spent too much time trying to narrow down my idea before starting, as well as putting more effort into some of the random map generation than perhaps was necessary for a game jam. But ultimately I'm left with a humble shell of game that doesn't as of yet even really mesh with the theme it began from. 

I hope to do better next time around: either by working alongside someone else or simply taking this year's lesson to heart and learning to better safe-guard my development time.

I look forward to playing the amazing games of the talented and dedicated individuals who actually finished their games this year. Kudos.