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Quite a fun game, would've been nice to have some defined challenges - such as deliver 10 blue in one minute etc... but I understand time is tight for this Jam.

Like others, I had trouble selecting 'start' at the beginning too. Still enjoyed it thought, but it did feel like it was missing an overall goal or something. 

Yep, time was the bottleneck. I wanted to script powers based on the number of mail delivered to help deliver more mail and have day shifts/levels. But I just wanted to build a working a game in time for my first game jam lol