Take it from the perspective of someone who has a high tolerance for motion sickness.
This is the funniest game so far.
Wow, your style is great. Everything is very stylish, themed and works well with each other. The music is fun, but I would like a variation (not for the jam, but in general), gets tiresome after a couple of runs. The starting intro, the button I didn't press, and other little gags and details work very well too.
The car controller is cool and fun. There are only issues with the collision handling, it feels very simple and plastic. And what is the number in front of the steering wheel? It's definitely not speed or gears, and if they are, it's so poorly done. But overall very cool.
I recommend on 1st mission to remove the timer, or at least make it huge. The player at this point just learning the game and the rush over time is very frustrating and creates an uncomfortable environment for learning.
Another thing about the timer. Maybe we should make it so that while in the car, the timer slows down, because at that point the player is essentially trying to guess which item fits better. And if there were about 5 options, there would be enough time, but with 20 different items and their descriptions it's already hard to figure out in a minute, but you only have 15 seconds.
The situations themselves are fun, but at this point you're often trying to guess what the developer was thinking in that situation, 50% of the time there is no intuitive answer. Maybe you should add an additional explanation from the person who asked for help, in plain text. For example in level 1: "Help! My cat climbed a tree and does not come down!", something like this. There will be more understanding of what's going on. (5th (maybe) mission, balloons, what was going on there xD?)