Aha, liked the gameplay shift that occurred. A pretty fun idea and it worked well.
I did take a bit to figure out how it worked, with "up" meaning aim up and "down" meaning aim down, as I just thought of it as "invert", meaning "up" when you're flipped would be "down"
Once it got after the first fish, I think it should've sped up more, but it's probably okay for a gamejam game.