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The game is pretty neat, although some doors that push you upwards have this nasty habit of pushing you through the ceiling and softlocking you.

Also, I've found myself most often dying not to enemies, but to doors opening/closing. It's a bit funny at first, but it's pretty annoying. Maybe just change the instakill to pushing you to the side or smthn?

Overall, very solid.

A suggestion I think would be neat is if there were alternate animations depending on how many enemies, or what type are around you and if they could simultaneously go to town on your character. This would be good for the concubines since it's a bit silly when you do one of them and they all explode despite just standing there or just clipping through the main character model or the one you're 'saving'.

Although, this is likely something that will happen anyways since this is 1.0
best of luck to ya on development