sometimes with media, the most unique, refreshing, thoughtful work doesn't seem to get as much traction as more derivative/broadly appealing/recognizable works. A lot of it is due to connections. After a break you could ask a wide range of YouTubers/streamers/TikTokers to cover your games? But within an industry, technicians' recognize & appreciate, look to another technicians' craft as inspiration. Savor that
I dunno my unsolicited advice to another stranger: join a team, join a supportive local or remote dev community, go to nearby conventions & showcases, focus on smaller/bigger projects, take breaks--try new hobbies.
Tbh most of the devs I follow on Itch are inspirational jam winners that I don't get around to trying many games. So I'd take any lack of attention with a grain of salt...so many more platforms are vying for ones attention...