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Thank you for your feedback! 

Looks like I'll spend the next 2 months improving the combat and enemies. 

Yeah, that's the problem when spawning the enemies randomly. I plan on eventually handcrafting the enemy positions or at least make a smarter randomized solution.

The falling out of the map bug should be fixed now.

Well, they serve the purpose of a boss but they're just regular enemies with more HP.  Eventually I want to give them all special attacks like the skeleton  mage has.