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(+1)

I think spread guns like the uzi and the other one (i don't recall the name) are kinda overpowered  when compared to others. I found myself ditching the shield gun since there re very few demons that shoot missiles in my playthrough. The bazooka is nicely balanced.

I guess it be cool would be to be able load a playthrough where you haven't died yet but maybe the final game won't be long enough to require this (I just gave it 20 mins while I try other demos too). I understand and like that dead means starting from 0 but if I just wanna take a break and option to load current playthrough would be neat.

(+1)

Thanks for playing and the feedback!

Always trying to improve on the balance so its great to hear peoples' thoughts on it. There will probably at least be saving between levels for the final version, there sorta is saving already (but no loading...).

(+1)

Keep up the good work, this game is great so far.