robotemplar is always a fun time
i played through it again using KBM. i tried the outer walls and the challenge modes this time around
the gobbo run mode was fun, but a bit simple. i was about to clear the whole thing in 1 go. i didn't like how some paths (ex: choke points between rooms) required me to hit a -1 time box. if the player has to hit them, may as well just reduce the total time by that amount instead, since presenting the player with a "bad choice" and giving him no options to avoid it is generally always annoying (for me, at least)
the PAT mode was hard, but it was a fun challenge. i wasn't able to beat it, though
the pacifist mode i couldn't figure out, i got blocked by that plant. i dont have the head for puzzlegames, so i assume im being a brainlet
for the outer wall levels: i don't like having the floor, well, *there* for the anti meteor shields. getting into them often times meant Deus Vult Man will begin walking since i accidentally touched the ground, killing my momentum. i don't know what solution you could implement here without just getting rid of the floor and making it some space section thing, though.
something i noticed that's new to me was that taking damage would pause/freeze the game for .5 seconds. this felt awful and im unsure if this is a deliberate change or a bug. it feels like an error, and i don't remember this being in the previous version i played. i don't mean that the player would be invulnerable or something - the whole game would stutter for some time, then would proceed as normal. no clue what that's about
there were some menu shenanigans, and the game doesnt like me alttabbing - the character would enter a non-stop-shooting mode, but aside from that nothing was particularly awful
keep in mind im a KBM warrior, so my opinions are really not the ones you should read for balance suggestions or such things.
either way, fun as always. i would consider at this point to have an option setting in the menu, since i dont like having to wait to be ingame before lowering sound/music, especially when i know it'll be loud. music also reset it's volume (to be louder?) when i first accessed the volume options.
keep up the good work