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Really appreciated your comments! There are some really helpful points here. Will definitely put more thoughts into those areas in the future development, like setting up a reference to reduce the reliance on the parcel, and finding the balance between approachability and alienation. 

For the VR medium, I would love to see more games that are unique and native to this medium, and push for what's possible. 

I will look into the drawer issue in the Beat area. Sometime the drawers get closed by accident (like when the player collider accidentally touches the drawer collider). For now I'd just reopen it by pulling it, but will address this issue better in the updates. 

I don't have the guts to play horrors in VR myself. I totally get you lol