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(+1)

Nice game, which actually just has one purpose: Destroying :-D

I like the idea of being inside an elevator the whole time. Especially the music... actually just from hearing that, and before really recognizing it visually i thought, lol that's sound like elevator-music.

Also pretty cool cartoon-styled explosion effects.

Unfortunately the throwing physics seemed a bit broken. Was hard to throw the bowling ball with the typical "bowling-hand-movement". It just stopped then on half-way. So had to throw it just from the "top" so to say, which made it hard to aim exactly.

Although it may not perfectly fit to the theme (or i just don't get it?), it's all in all a fun concept :-)

(+1)

The physics were the biggest pain. I made the mistake of using Auto Hand for the first time and just didn't have enough time to understand the systems in place with that asset to get things to work smoothly. The asset itself is fantastic, but I didn't  consider how much time it would actually take for me to understand it all. 

You're not the first to mention that it seems a bit off theme. It may have made more sense if I could have incorporated more of the story, but also scrapped this due to time. Next time, I really need to scope things back lol. Thanks for playing!!!