Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit) (+1)

it's a fun, though easy, game. i'm glad i played it

the abundance of healing points, the fact i always go first and never miss, the easy one hit kills once you learn an enemy's weakness, and that each level up is only 100 exp from the last made it easy to stomp through the game as a glass cannon. i grinded to level 31 as a mage and took the archmage out in two hits

also the music is a bit quiet. also the hitbox to talks to NPCs feels a little small

(+1)

yeah. I made it a bit easy and quick to level up for testing purposes. Once i start working on balancing and proper progression is going to be better. 

Never missing and always going first is intended since i try to minimize RNG impact in the game. I want fights to feel more like puzzles you have to figure out.

The sound system of the game is in process of being reworked. Part of that is an optipn menu to adjust volume of music and effects.

For the npc hitbox, i think it is just fine like that but i will adjust it a bit more

 Thank you for trying it out and the feedback!