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I dunno what's your goal but the game overall is well put together an nice humor

Random stuff I noted:


- I really like your no-black-outline style

- In little areas like houses maybe keep the cam locked (think of pokemon)

- I understand the gameboy feel, but maybe the txtbox is too big, but it's fine since it has cohesion with the style of the game

- Very nice the cameos on portraits description

- dunno why the save seems a shuriken

- I too had the bug where the music won't loop

- Dunno if it's already on your notes, but make enemy movement during combat a priority, that static screen is not good

- Since it's so old school maybe don't allow 8way movement? again think of pokemon

GL

Hi there! thanks for then feedback it means a lot!

- I really like your no-black-outline style

Thank you, doing pixel art is hard but i'm happy with what i made so far with my limited skills

- In little areas like houses maybe keep the cam locked (think of pokemon)

i already have this but it was doing weird stuff so i disabled for the demo, next DD should be fixed

- I understand the gameboy feel, but maybe the txtbox is too big, but it's fine since it has cohesion with the style of the game

my friends told me the same thing, i will try make it smaller but is gonna be low in my to-do list for now

- Very nice the cameos on portraits description

yeah, i plan on putting in a lot of references to other games. it's fun

- dunno why the save seems a shuriken

thats a place holder since i don't know what to use to reprersente the save point lmao

- I too had the bug where the music won't loop

godot is a bitch and doesn't like looping the music files.

- Dunno if it's already on your notes, but make enemy movement during combat a priority, that static screen is not good

thats in my todo list but is also low on it. i need to get a couple things done before i start working on that

- Since it's so old school maybe don't allow 8way movement? again think of pokemon

thats something i've been considering since it looks a weird sometimes but it makes exploring and running away from enemies a bit annoying