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(+1)

notes as I play:

Can't find the offline tutorial mentioned in the readme, it's just the server browser/hosting option available.

Sliding down a slope feels a bit anemic, could be a bit faster. Shooting a large gun while hovering feels kinda crazy, since you go so high and can float around. No fall damage it seems. I shot a blue guy, his arm came off, but it floated in the air and continued to play its part of his running animation in place. Sometimes the player models will jitter back and forth when walking around.

What UI is there is pretty nice so far. Bought some weapons and upgrades.

Trying out miss XL, the building outlines really shouldn't be white while placing. At least with the white floors, it's almost invisible. Would be nice if the jump manhole was more obvious when ready to use.  Maybe have it spinning while it's recharging or something. Also I find her speed a little too slow, even for a heavy weight class. For some reason at this spot the blob shadow turns yellow.


Had trouble getting grenades to be thrown. Miss XM seems alright, cloud jumping was a little difficult to get used to. Oh now grenades are working fine I guess. Idea of weapon sizes and bulking up characters is kinda neat. I also like that I can get more hats by pressing x.

Weapon designs are cool, but not much else to say about them for now.

Thank you for playing and for the feedback dude!