Played the steam demo in April. I have a decent amount of experience with TF2 rocket jumping, titanfall 2, etc. I actually tried making a "swap out different parkour abilities" game for a while
In the open area at the end of the demo, the "Break stuff" challenge seemed crazy difficult. With a well planed route run a dozen times, I could only get to like 30% in the allowed time.
The purple power that makes small temporary platforms on the wall makes way too small platforms. I struggle to jump on top of them for any manuver that isnt just slowly going up a ledge thats too big for me to jump up. I don't see why they can't be as big as the deep rock galactic platform gun.
All of the enemies seem really tanky. I expected the green arm to one shot the weakest enemies, but it doesnt.