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Thank you for playing and for your feedback! I'm glad the new rooms and progression are more fun!

Good idea, I'll include more complex traps.

Yeah, "makes you shoot faster" is cadence and "faster shots" is the actual speed of the projectiles. I'll rename that.

I plan on eventually adding the boss HP bar to the HUD like in other games.

I've researched some gore and live dismemberment plugins, I might include that in future versions. It would gave some feedback and it looks really badass.

I've been struggling with the hand animations, do you have any concrete ideas? I want to add active items and scrolls with cool casting animations, but I'm really out of ideas for animations with the default weapon spells. 

For the hand animations, speeding them up would probably do a lot. Personally for anything sustained I'd try adding some kind of shaking to the hand, while for spells that have individual shots I'd try either some kind of "recoil" to the hand or some sort of swift movement (up/down, side to side, a flick, stuff like that)