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An interesting concept, lot of thinking to do but it needs more polish as it's not intuitive. Fez is obviously a large influence. The game could do with some highlighting in early levels are the controls don't seem to do what you think they should, especially the trampolines and there are some bugs surrounding this, such as getting stuck when transitioning using space. Art style is nice, fundamental concept is good but I'm not sure it fits the role reversal theme, walls being the floors is a tedious link at the least.