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(+2)

Breakable jam is the greatest game mechanic that has ever existed

I just don't understand how the game fits the jam theme

(+2)

Thanks, i'm very happy with how the jam effect turned out.

As for the theme, you're a henchman that must not catch the spy.
At first we tried to add a spy in the levels, who would act like a terrible stealth-game player, and you would have to go out of your way to pretend that you do not see them while completing the tasks. Sadly the AI just did not work out, and the only thing that was kept from this was the gag in the final level.

Thank you for playing!