Thank you very much for checking out!
I planned the food-exp system, which can heal health and add exp to level up, as well as the leveling system where you can "attempt" to fight back. Though both plans didn't come through, so that's why there is some stuff left over. Level as of now only tracks the amount of trainers you killed haha.
There actually are small pixel arrows on the trainers' bodies that indicate which way each will move on the following round. Using that, you can plan the path step by step and complete the game.