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(+1)

Having to constantly switch views makes for a fun and tensed game. The visuals are well polished pixel art. Small suggestions: A bit of music perhaps would have been great to match the high tension of the gameplay. And maybe the field of view when inside the cabin is a bit tight to really allow anticipating. But I guess that's the point of the game?

I'm not very good and making music lol, I contemplated doing a shift in music instead of a blaring alarm when you get close to birds, but my music-making skill just isn't there yet \_(0-0)_/