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(+2)

An anti-clicker is a cool idea, I like the fact you have to also stop your allies being clicked and prevent further point loss, the art is fairly nice too. I didn't see any powerups though and the movement was a touch floaty. Would have been nice to have some other ways to save your friends besides crashing into them too. 

Had a fun few minutes, although I sucked and didn't get particularly far. Good job :D

(+2)

Thanks for your feedback! Powerups for player comes in every 60 seconds so you need to survive at least a minute to see them and floaty movement is -mostly- intended because you can get speed powerup to control your character better. I had another ideas to save other bugs but we couldn't make it in time.