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It's really interesting because it works with Firefox for me. It seems to be an issue that some browsers don't support SharedArrayBuffers which is required by Godot 4.0's multithreading approach. There seem to be incoming fixes in 4.1 but all browsers should start supporting it eventually...

Well I've looked into it more and I had an old version of firefox. With the current one I can start the game, but I only see parts of the map (ball & Finish & Background)