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The Lava is Floor's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #23 | 4.317 | 4.317 |
Overall | #91 | 4.230 | 4.230 |
Presentation | #100 | 4.528 | 4.528 |
Creativity | #791 | 3.846 | 3.846 |
Ranked from 123 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Lava and floor are reversed, lava is safe and floor is danger.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Wooooaah, I love it!
Everything, from the visuals, the music, how the controls feel, the jump physics, the level design... The overall quality is astounding!
The only thing I can complain about is the fact that the text at the beginning fades away too fast, it's difficult to read it all. But apart from that, it is an excellent game!
Although, I have to ask: is the skip in level 15 intentionnal? Because if so, that's a clever shortcut! ^^
If not... You read nothing, I used 100% pure skill to pass it, nothing to see here!
Excellent job to the team! =D
This game feels amazing! Well done
Yo this feels like a legit game
Super well made entry! Very simple concept but executed fantastically. Very impressed by the quantity and variety of levels. Managed to complete all 15. <3
15/15 levels complete. Did the speedrun strat on lvl 11. Very satisfying and polished game, great job!
Nice little game with super good feeling controls! Loved the integration of the moving lava especially :)
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Should come try our little gobo game if you get the chance!
The controls feel amazing, the game has been polished very well, and the level design is fantastic. I never thought of approaching game development from this perspective before. It fits the theme perfectly. Well done!
Satisfying-Physics-y movement, and a clever twist on the theme of a childhood imagination staple. This is really impressive and creative.
Only one minor thing, the way movement felt really evoked the feeling of a fish swimming to me, and I was a little disappointed by the player object just kinda being a lava ball as a result, but that's probably just me.
This is sick. The movement mechanics fell actually fresh and pretty smooth, all 15 levels are short, easy and different enough to stay motivated and the game is generally polished with a nice artstyle. Great job!
Amazing. My only problems are:
1. Level 9 is the most difficult level, and the levels in general feel just randomly shuffled. Level 1 is not a tutorial.
2. Beating level 15 doesn't do anything, an ending card would be nice.
Still, nice job.
This is absolutely fantastic!! Reminds me strongly of old Nitrome games, enormous well done! Love the graphics, the controls are smooth, and the concept is really genius!
Great work, I really liked the Idea!
Absolutely incredible game! Really wonderfully. Really enjoyed it. Looked and sounded great! Just top notch game!
It's hardcore, fun and vibes like a super meat boy!
I had high hopes for this when I saw the title and your screenshots. And wow, I was not disappointed. Really fun game you made. Great game feel and color palette. The music was fitting too. I'm impressed by all the different mechanics you managed to include and made some pretty good levels, all things considered. The fish were a little easy to avoid and the star shooters could sometimes be timed in a way where you won before they made a shot, but that's okay - the timing and navigation challenges in themselves were fun enough that too difficult enemies would've made me enjoy the game less.
Giving you high praise for this one!
Here's from my playthrough: https://imgur.com/a/8bY4sgn
This has been my favorite entry so far. The idea is really solid and the implementation was perfect. The player controller felt very smooth and the platforming was very satisfying. I thought the puzzle lengths were perfect to keep you from getting annoyed in the context of a jam. The amount of interesting mechanics introduced made the puzzles never feel to similar. Loved the art as well. This is one of the few entries so far I've felt motivated to get to the end on. Was a little disappointed there was no pay off for beating them all even if it was as simple as a "thanks for playing" but with the amount of polish and content in your entry completely understandable you weren't able to fit something in with the limited time constraint.
I had a lot of fun playing this game!
Great platformer (which is kinda funny, considering the premise) game! Reminded me of Super Meat Boy, because of the pleasing visuals and silky smooth controls, which are very responsive.
The concept might be predictable, but gameplay wise you made it very interesting! As others pointed out, the music sounds odd at times and audio mixing could use some work, but it's not that big a deal, in my opinion.
Still, you layed out a pretty solid foundation for a full game, great job!