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Really like the game, the movement is very fun! A little more leeway for the timer would have been welcome though 😅 It's very difficult, and it can feel a bit discouraging when the text boxes can not be skipped. That said the game is very well made! The white outlines to differentiate between foreground and background is a smart way to make the level readable but also detailed. Great job!

Thank you so much, I had to keep going back to the graphics designing to add the white outlines. Ideally there would have been a glow around the objective items to distinguish them as well and the skipping was something I wanted to implement, but unfortunately my time was cut short due to other responsibilities. I have also come to realize that I became very used to the movement as I developed the game and constantly adjusted the timer for that. Two minutes felt too long and one minute was too short. In hindsight I should have asked a few friends to playtest without the timer to calibrate it