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Interesting concept and great visuals. Really cohesive package with the graphics design. My first try I lost while trying to use a mix of different balls and strategizing. In my next two tries I won both(on medium and hard) using just blue balls, in 3 and 2 rounds respectively. Both those games had a concentration of turrets on the entrance, vs my first round which had them scattered throughout the entire level. Interestingly even in the reversal, the win condition is still turret placement strategy. Cool to see it from the other perspective, and this form of simulation may bring my Bloons td skills to the next level.

Thanks a lot for your great Feedback. 

Super cool that you actually tried different strategies. And yeah the turret placement by the AI still influences the difficulty a lot.