I loved the mechanics of the game, how you combat your opponents and what-not. I had a lot of fun playing this and the various stages. It was a little easy, but I think that's fine in a game like this, should a game like this be too hard it'd just be unfun. With that being said, I think the overall theme for a jam like this was kinda lost with this project, despite being fun I don't think it's exactly a concept flipped on its head.
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Thanks for the feedback! I think that the interpretation of the roles of boss against heroes is definitely more of a conceptual one than a gameplay one for sure. I tried to steer from this by making it an almost "opposite Vampire Survivors" where you span minions but yeah I can see where you are coming from!