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(+1)

The controls took some getting used to but that was part of the enjoyment I think! The indirect movement was interesting to work around but became incredibly difficult come level 6 where precision was needed. A good concept overall and with refinement could be some creative fun!

(+1)

Thank you, hope you had a good time. And yeah, who knows I may expand on the concept in the future, because I had fun thinking on how it could evolve into a longer game (probably not like hours long but at least thinking on lore and other mechanics that could be added).