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(+4)

I got stuck after the first couple levels (assuming due to low frames on my laptop, couldn't hit the barrel or the button) but the idea is super unique, and the presentation is insanely good. I just love how cinematic it feels and the attention to detail with small things like the animated bullet in the main menu just add so much to the experience. Great work!

(+2)

Thank you for the comment.
Sorry  that you got stuck, we noticed that the "turn radius" was accidentally tied to the frame rate which had a negative impact on lower framerates.  Unfortunately we can not push a bug fix  in this jam :(

(+3)

Thanks! Yeah sadly we learned about low framerate affecting movement after the deadline :\. Glad you enjoyed the polish! We had a ton of fun making it!