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I really liked this game- art was simple and clear, sound design worked for me. I was a little confused jumping right in but then realized I skipped the tutorial, which made things much easier. I think this is a great idea in the vein of Overcooked or something like that and was very cleverly executed.


Would love if each inventory slot could be bound to a number or something instead of having to manually "grab" the item from your backpack. I felt that was a little cumbersome, but then again it did add to the sense of tension.