Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

If you had more than 48 hours I would say; add a score count, a lost state, and a bit more focus on graphics. But for a 48-hour game; Fun physics!