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We were originally planning to make some levels, and the sabotaged was supposed to be more indepth (didn't have time) his part was supposed to be more of a stealthy game were you can dodge cameras or other things for a high risk high reward kind of thing.


Glad you enjoyed the game thanks for playing!

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Those sound like cool plans! Totally hard to get it all in during a Jam, do you think you'll polish it up at all or just call it there?

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I'll probably polish it up, make a main menu, pause menu, settings, add more improvements. There's a lot to do for this project but there just wasn't enough time if I'm being honest.