loved the puzzle elements! the roles-reversed mechanic is a bit of a stretch as it seems like you can just swap the sprites
that's true, we wanted to implement different monsters, with different habilities, but unfortunately I didn't have time for that.
and also there is the Idea behind controlling the hero and the monster.- when you are controlling the monster you are finding ways to kill the hero.- when you are controlling the Hero, you are finding ways to dieusually, this is the opposite
I see, well it was still very well done, sorry if it sounded like I was nitpicking :D