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The implementation of a leaderboard that actually saves your highscores across plays is awesome! This game feels really polished and is quite fun. I will say that there was no noticeable difficulty curve, the game started off fairly easy and didn't really get any harder, maybe later rounds could make faster ships and maybe add a second ship as well or something. Overall though, really impressive, amazing job!

Thank you! I failed to manage my time to make a playable loop. You can't even protect your death and that's no good. The enemy ship has very simple AI so we want to change that when the jam ends, at least to make it progressively harder and give the player a chance to dodge.