Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

Great job guys, this was a very entertaining game! I thought that the overall gameplay was done very well, and I found myself having a good ol' chuckle at the context and story of the game. The context actually reminded me of an episode of Garth Marenghi's Darkplace called 'Scottish Mist'. The mechanics are tight and I personally did not encounter any gameplay bugs that I noticed.

In terms of things that could use some improvement, I have come up with the following points.

1. The UI for the menu does not scale correctly, I suspect this was due to it probably being the last thing implemented and the canvas scaler was not adjusted to scale with screen size.

2. The kings speech was hard to read, not due to the actual content but I think the font made it hard to interpret some letters.

3. The movement controls were a little awkward being completely centred around the mouse cursor position, it would have been better to have only the characters rotation based on the cursor position.

4. The player attacking was a bit slow and I think could have been slightly faster. This is especially true for the spin attack (or at least the charging of the spin attack).

5. It was difficult to tell which enemies were attacking you when then were lots on the screen at once.

6. The models for the enemies/characters could have been contextualised better, they were the only thing that seemed to be a bit out of place for the setting as a whole.