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(1 edit) (+1)

Awesome game! The art style is simple and nice, and the way to jump is interesting . I think the weakest point is the way game struggles to introduce mechanics (jumping in particular, and to a lesser extent the fact you need to go left), but once you get everything it feels quite enjoyable. One of the parts seemed unreasonably hard to me, but that is likely cause I used a touchpad, and with a mouse it would've felt awesome to swing myself around. Looking forward to the potential post jam version!

did you feel the jump was hard to learn because you didn't know about the gun or because you didn't think to shoot the things? for the not being able to tell that you should go left im thinking of reversing the cutscene so Mario comes from the right and goes to the left.

Thank you for leaving a comment and playing my game.

(+1)

Hey!

I think I didn't initially shoot the thing, so I didn't realise it would fling me across until I did it for accident and went looking for what made me jump.

I initially thought you had to go right cause mario goes right in the cutscene, and so I figured since you go right to get the gun, your mission will be to follow him. I think the idea of going left in video games is definitely interesting (literally reverse), I just wish it was maybe a bit more obvious that this was the intended way right away