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(+2)

Pretty funny take on the theme and presentation is nice, but the game could be more interesting. It's very hard to lose as it is and chefs will just stop chasing you right when something is in between you. Having more of a lose condition and maybe some sort of "stealth game" style mechanics around the way chefs move around could make this more fun.

i appreciate the feedback! You're right, I think we were too focussed on making the cheffs not annoying, and lost track of the challenge in the process. We actually considered a stealth approach! We went with action in this case, but I definitely think a stealth take could work as well.