This is a really clever idea, and I enjoy trying to maneuver my shots around where the ball is aiming, but there is one problem that nearly kills it for me. Because you start a shot by clicking the hole before dragging, if the hole is near the edge of the screen, you basically can't charge up anything more than a very low power shot. This could easily be fixed by just allowing a shot to be started from anywhere on the screen. You could also increase the friction so the ball and hole come to a stop faster, but that's a bit more of a nitpick. This is still a really fun game, but ironing out these issues would make it even better. Great Job!