Took me a second to figure out what I was supposed to do, but I got it! And it's a really cool idea, almost like one of those kitchen simulator games where you have to deliver what the customer wants.
Viewing post in Ruddy's Dungeon Service jam comments
yoo I'm glad you caught the vague reference! we originally didn't intend to make it a "cooking-esque" game, but as we started introducing some of the mechanics we thought "hey this kinda plays like a cooking game, why don't we push it that way?"
and yes we are sadly very aware of the lack of clarity in finding out what to do - not a lot of time for playtesting, and that should always be a top priority, as we learned in previous jams :P
thanks for playing!